All symbols starting with `p' in hexen
p1_end
src/wadlink.wl:233
P_ActivateInStasis
src/p_plats.c:192
P_ActivateInStasisCeiling
src/p_ceilng.c:251
P_ActivateMorphWeapon
src/p_pspr.c:323
P_AddActiveCeiling
src/p_ceilng.c:214
P_AddActivePlat
src/p_plats.c:241
pain
src/wadlink.wl:192
P_AproxDistance
src/p_maputl.c:28
P_ArtiTele
src/p_user.c:971
P_ArtiTeleportOther
src/p_user.c:1008
P_BlastMobj
src/p_user.c:1108
P_BoxOnLineSide
src/p_maputl.c:87
P_BringUpWeapon
src/p_pspr.c:354
P_CalcHeight
src/p_user.c:104
P_ChangeSwitchTexture
src/p_switch.c:99
P_CheckMana
src/p_pspr.c:385
P_CheckOnmobj
src/p_map.c:851
P_CheckPosition
src/p_map.c:772
pcx_t
src/m_misc.c:751
P_DeathThink
src/p_user.c:317
P_DropWeapon
src/p_pspr.c:470
PEL_DATA
src/i_ibm.c:1136
PEL_MASK
src/i_ibm.c:1137
PEL_READ_ADR
src/i_ibm.c:1135
PEL_WRITE_ADR
src/i_ibm.c:1134
p_end
src/wadlink.wl:241
P_FakeZMovement
src/p_map.c:920
P_FindHighestCeilingSurrounding
src/p_spec.c:279
P_FindHighestFloorSurrounding
src/p_spec.c:195
P_FindLowestCeilingSurrounding
src/p_spec.c:255
P_FindLowestFloorSurrounding
src/p_spec.c:171
P_FindNextHighestFloor
src/p_spec.c:219
P_FindSectorFromTag
src/p_spec.c:322
P_FireWeapon
src/p_pspr.c:438
phase_t
src/p_spec.h:112
pig
src/wadlink.wl:189
pillar_t
src/p_spec.h:417
P_InitSwitchList
src/p_switch.c:51
P_InterceptVector
src/p_maputl.c:202
pipeline
src/linear.asm:18
PIT_AddLineIntercepts
src/p_maputl.c:523
PIT_CheckLine
src/p_map.c:256
PIT_CheckThing
src/p_map.c:338
PIT_StompThing
src/p_map.c:94
PIT_ThrustSpike
src/p_map.c:214
PIT_ThrustStompThing
src/p_map.c:190
pixels
src/linear.asm:15
plat_e
src/p_spec.h:240
PLATSPEED
src/p_spec.h:270
plat_t
src/p_spec.h:267
plattype_e
src/p_spec.h:251
PLATWAIT
src/p_spec.h:269
PlayerColorText
src/am_map.c:1288
player_s
src/h2def.h:610
PL_DRONE
src/d_net.c:45
P_LineOpening
src/p_maputl.c:251
P_LoadNodes
src/p_setup.c:312
P_LoadSectors
src/p_setup.c:266
P_LoadSegs
src/p_setup.c:187
P_LoadSubsectors
src/p_setup.c:234
P_LoadThings
src/p_setup.c:347
P_LoadVertexes
src/p_setup.c:156
P_MakeDivline
src/p_maputl.c:182
P_Move
src/p_enemy.c:225
P_MovePlayer
src/p_user.c:193
P_MovePsprites
src/p_pspr.c:2432
pointer
src/linear.asm:10
polyblock_t
src/r_local.h:166
polyobj_t
src/r_local.h:159
position
src/linear.asm:272
P_PointOnDivlineSide
src/p_maputl.c:135
P_PointOnLineSide
src/p_maputl.c:47
P_PostMorphWeapon
src/p_pspr.c:338
P_RemoveActivePlat
src/p_plats.c:253
present
src/i_cyber.c:128
prndindex
src/m_misc.c:160
ProcessStairSector
src/p_floor.c:503
projection
src/r_local.h:326
P_SetThingPosition
src/p_maputl.c:347
P_SetupPsprites
src/p_pspr.c:2410
P_SightBlockLinesIterator
src/p_sight.c:84
P_SightTraverseIntercepts
src/p_sight.c:180
P_SpawnKoraxMissile
src/p_mobj.c:2410
P_SPMAngle
src/p_mobj.c:2319
P_SPMAngleXYZ
src/p_mobj.c:2368
pspriteiscale
src/r_things.c:41
pspritescale
src/r_things.c:41
p_start
src/wadlink.wl:227
P_StartButton
src/p_switch.c:74
P_TeleportMove
src/p_map.c:127
P_TeleportOther
src/p_user.c:1068
P_TeleportToDeathmatchStarts
src/p_user.c:1039
P_TeleportToPlayerStarts
src/p_user.c:1020
P_TestMobjLocation
src/p_map.c:724
ptflags
src/p_maputl.c:509
P_Thrust
src/p_user.c:72
ptr
src/linear.asm:182
P_TraverseIntercepts
src/p_maputl.c:632
PTR_SightTraverse
src/p_sight.c:39
P_TryMove
src/p_map.c:1024
PU_LEVSPEC
src/p_doors.c:232
P_UnsetThingPosition
src/p_maputl.c:302
pushf
src/i_ibm_a.asm:81
PUTDOT
src/am_map.c:834
P_ZMovement
src/p_mobj.c:686