Functions starting with `p' in src
P_ActivateInStasis
src/p_plats.c:175
P_ActivateInStasisCeiling
src/p_ceilng.c:196
P_AddActiveCeiling
src/p_ceilng.c:161
P_AddActivePlat
src/p_plats.c:203
P_AddThinker
src/p_tick.c:53
P_AimLineAttack
src/p_map.c:464
PaintChannel
src/sfx.gas:134
P_AproxDistance
src/p_maputl.c:18
P_BringUpWeapon
src/p_pspr.c:237
P_BuildMove
src/p_user.c:241
P_CalcHeight
src/p_user.c:363
P_ChangeSector
src/p_change.c:123
P_ChangeSwitchTexture
src/p_switch.c:84
P_CheckAmmo
src/p_pspr.c:264
P_CheckCheats
src/p_tick.c:196
P_CheckMeleeRange
src/p_enemy.c:28
P_CheckMissileRange
src/p_enemy.c:55
P_CheckMissileSpawn
src/p_mobj.c:480
P_CheckPosition
src/p_map.c:66
P_CheckSights
src/p_tick.c:128
P_CrossSpecialLine
src/p_spec.c:307
P_DamageMobj
src/p_inter.c:655
P_DeathThink
src/p_user.c:463
P_Drawer
src/p_tick.c:448
P_DropWeapon
src/p_pspr.c:339
P_ExplodeMissile
src/p_mobj.c:165
P_FindHighestCeilingSurrounding
src/p_spec.c:225
P_FindHighestFloorSurrounding
src/p_spec.c:141
P_FindLowestCeilingSurrounding
src/p_spec.c:201
P_FindLowestFloorSurrounding
src/p_spec.c:117
P_FindMinSurroundingLight
src/p_spec.c:264
P_FindNextHighestFloor
src/p_spec.c:165
P_FindSectorFromLineTag
src/p_spec.c:249
P_FireWeapon
src/p_pspr.c:313
P_GiveAmmo
src/p_inter.c:33
P_GiveArmor
src/p_inter.c:183
P_GiveBody
src/p_inter.c:160
P_GiveCard
src/p_inter.c:206
P_GivePower
src/p_inter.c:223
P_GiveWeapon
src/p_inter.c:110
P_GroupLines
src/p_setup.c:447
P_GunShot
src/p_pspr.c:640
P_Init
src/p_setup.c:665
P_InitPicAnims
src/p_spec.c:24
P_InitSwitchList
src/p_switch.c:33
P_InitThinkers
src/p_tick.c:36
P_InterceptVector
src/p_map.c:158
PIT_ChangeSector
src/p_change.c:76
PIT_RadiusAttack
src/p_map.c:318
PIT_UseLines
src/p_map.c:181
P_KillMobj
src/p_inter.c:561
Player0Setup
src/jagonly.c:1603
Player1Setup
src/jagonly.c:1645
P_LineAttack
src/p_map.c:500
P_LineOpening
src/p_maputl.c:145
P_LoadBlockMap
src/p_setup.c:406
P_LoadingPlaque
src/p_setup.c:536
P_LoadLineDefs
src/p_setup.c:284
P_LoadNodes
src/p_setup.c:206
P_LoadSectors
src/p_setup.c:164
P_LoadSegs
src/p_setup.c:84
P_LoadSideDefs
src/p_setup.c:363
P_LoadSubsectors
src/p_setup.c:133
P_LoadThings
src/p_setup.c:250
P_LoadVertexes
src/p_setup.c:48
P_LookForPlayers
src/p_enemy.c:306
P_MakeDivline
src/p_maputl.c:123
P_Move
src/p_enemy.c:105
P_MovePlayer
src/p_user.c:434
P_MovePsprites
src/p_pspr.c:841
P_NewChaseDir
src/p_enemy.c:188
P_NoiseAlert
src/p_pspr.c:87
P_PlayerInSpecialSector
src/p_spec.c:601
P_PlayerMobjThink
src/p_user.c:196
P_PlayerMove
src/p_user.c:27
P_PlayerThink
src/p_user.c:511
P_PlayerXYMovement
src/p_user.c:102
P_PlayerZMovement
src/p_user.c:138
P_PointOnDivlineSide
src/p_maputl.c:76
P_PointOnLineSide
src/p_maputl.c:37
P_RadiusAttack
src/p_map.c:348
P_Random
src/d_main.c:143
P_RecursiveSound
src/p_pspr.c:37
P_RemoveActiveCeiling
src/p_ceilng.c:177
P_RemoveActivePlat
src/p_plats.c:215
P_RemoveMobj
src/p_mobj.c:22
P_RemoveThinker
src/p_tick.c:73
P_RespawnSpecials
src/p_mobj.c:64
print
src/in_main.c:94
PrintHex
src/comnjag.c:97
PrintNumber
src/comnjag.c:78
P_RunMobjBase
src/p_tick.c:149
P_RunMobjLate
src/p_tick.c:171
P_RunThinkers
src/p_tick.c:86
P_SetMobjState
src/p_mobj.c:131
P_SetPsprite
src/p_pspr.c:112
P_SetThingPosition
src/p_maputl.c:237
P_SetupLevel
src/p_setup.c:556
P_SetupPsprites
src/p_pspr.c:814
P_ShootSpecialLine
src/p_spec.c:553
P_SpawnBlood
src/p_mobj.c:454
P_SpawnDoorCloseIn30
src/p_doors.c:323
P_SpawnDoorRaiseIn5Mins
src/p_doors.c:344
P_SpawnGlowingLight
src/p_lights.c:244
P_SpawnLightFlash
src/p_lights.c:46
P_SpawnMapThing
src/p_mobj.c:313
P_SpawnMissile
src/p_mobj.c:498
P_SpawnMobj
src/p_mobj.c:188
P_SpawnPlayer
src/p_mobj.c:255
P_SpawnPlayerMissile
src/p_mobj.c:534
P_SpawnPuff
src/p_mobj.c:429
P_SpawnSpecials
src/p_spec.c:803
P_SpawnStrobeFlash
src/p_lights.c:102
P_Start
src/p_tick.c:481
P_StartButton
src/p_switch.c:60
P_Stop
src/p_tick.c:493
P_Telefrag
src/p_telept.c:15
P_ThingHeightClip
src/p_change.c:40
P_Thrust
src/p_user.c:343
P_Ticker
src/p_tick.c:274
P_TouchSpecialThing
src/p_inter.c:391
P_TouchSpecialThing2
src/p_inter.c:260
P_TryMove
src/p_map.c:87
P_TryWalk
src/p_enemy.c:163
P_UnsetThingPosition
src/p_maputl.c:194
P_UpdateSpecials
src/p_spec.c:649
P_UseLines
src/p_map.c:231
P_UseSpecialLine
src/p_switch.c:142
PutSerialChar
src/jagonly.c:1572