All symbols starting with `p' in src
P_ActivateInStasis
src/p_plats.c:175
P_ActivateInStasisCeiling
src/p_ceilng.c:196
P_AddActiveCeiling
src/p_ceilng.c:161
P_AddActivePlat
src/p_plats.c:203
P_AddThinker
src/p_tick.c:53
P_AimLineAttack
src/p_map.c:464
PaintChannel
src/sfx.gas:134
palette
src/r_phase5.gas:105
palette8
src/doomdef.h:840
P_AproxDistance
src/p_maputl.c:18
parameters
src/r_phase1.gas:136
parms
src/r_phase6.gas:349
patch_t
src/doomdata.h:171
pause
src/am_main.c:17
pausepic
src/doomdef.h:847
_PB_PointInSubsector
src/p_base.gas:56
P_BringUpWeapon
src/p_pspr.c:237
P_BuildMove
src/p_user.c:241
_PB_UnsetThingPosition
src/p_base.gas:144
PC
src/p_sight.gas:344
P_CalcHeight
src/p_user.c:363
P_ChangeSector
src/p_change.c:123
P_ChangeSwitchTexture
src/p_switch.c:84
P_CheckAmmo
src/p_pspr.c:264
P_CheckCheats
src/p_tick.c:196
P_CheckMeleeRange
src/p_enemy.c:28
P_CheckMissileRange
src/p_enemy.c:55
P_CheckMissileSpawn
src/p_mobj.c:480
P_CheckPosition
src/p_map.c:66
P_CheckSights
src/p_tick.c:128
PCLK
src/jagonly.c:1530
P_CrossSpecialLine
src/p_spec.c:307
P_DamageMobj
src/p_inter.c:655
P_DeathThink
src/p_user.c:463
P_Drawer
src/p_tick.c:448
P_DropWeapon
src/p_pspr.c:339
PERCUSSION
src/sound.h:24
P_ExplodeMissile
src/p_mobj.c:165
P_FindHighestCeilingSurrounding
src/p_spec.c:225
P_FindHighestFloorSurrounding
src/p_spec.c:141
P_FindLowestCeilingSurrounding
src/p_spec.c:201
P_FindLowestFloorSurrounding
src/p_spec.c:117
P_FindMinSurroundingLight
src/p_spec.c:264
P_FindNextHighestFloor
src/p_spec.c:165
P_FindSectorFromLineTag
src/p_spec.c:249
P_FireWeapon
src/p_pspr.c:313
_P_FloatChange
src/p_base.gas:753
P_GiveAmmo
src/p_inter.c:33
P_GiveArmor
src/p_inter.c:183
P_GiveBody
src/p_inter.c:160
P_GiveCard
src/p_inter.c:206
P_GivePower
src/p_inter.c:223
P_GiveWeapon
src/p_inter.c:110
P_GroupLines
src/p_setup.c:447
P_GunShot
src/p_pspr.c:640
phase1completed
src/r_main.c:36
phasetime
src/r_local.h:255
phrase
src/eeprom.gas:1
P_Init
src/p_setup.c:665
P_InitPicAnims
src/p_spec.c:24
P_InitSwitchList
src/p_switch.c:33
P_InitThinkers
src/p_tick.c:36
pi_node
src/p_base.gas:92
pi_nodebase
src/p_base.gas:98
pi_nodedx
src/p_base.gas:119
pi_nodedy
src/p_base.gas:118
pi_nodex
src/p_base.gas:108
pi_nodey
src/p_base.gas:111
P_InterceptVector
src/p_map.c:158
PIT_ChangeSector
src/p_change.c:76
pitch_bend
src/music.h:11
pitch_bend_bits
src/music.h:12
PIT_RadiusAttack
src/p_map.c:318
PIT_UseLines
src/p_map.c:181
pi_x
src/p_base.gas:107
pixel_t
src/doomdef.h:22
pi_y
src/p_base.gas:110
P_KillMobj
src/p_inter.c:561
PL
src/decomp.gas:117
plane
src/r_phase6.gas:399
plat_e
src/p_spec.h:188
PLATSPEED
src/p_spec.h:215
plat_t
src/p_spec.h:212
plattype_e
src/p_spec.h:196
PLATWAIT
src/p_spec.h:214
Player0Setup
src/jagonly.c:1603
Player1Setup
src/jagonly.c:1645
playeringame
src/doomdef.h:433
playermap
src/m_main.c:36
playernum
src/p_local.h:243
PLAYERONEFACEX
src/in_main.c:15
PLAYERONEFACEY
src/in_main.c:16
PLAYERRADIUS
src/p_local.h:28
players
src/doomdef.h:436
playerskill
src/m_main.c:40
playerstarts
src/doomdef.h:449
playerstate_t
src/doomdef.h:248
player_t
src/doomdef.h:382
playertics
src/p_tick.c:4
PLAYERTWOFACEX
src/in_main.c:17
PLAYERTWOFACEY
src/in_main.c:18
playmode_t
src/m_main.c:25
pl_ff
src/r_phase7.gas:374
P_LineAttack
src/p_map.c:500
P_LineOpening
src/p_maputl.c:145
P_LoadBlockMap
src/p_setup.c:406
P_LoadingPlaque
src/p_setup.c:536
P_LoadLineDefs
src/p_setup.c:284
P_LoadNodes
src/p_setup.c:206
P_LoadSectors
src/p_setup.c:164
P_LoadSegs
src/p_setup.c:84
P_LoadSideDefs
src/p_setup.c:363
P_LoadSubsectors
src/p_setup.c:133
P_LoadThings
src/p_setup.c:250
P_LoadVertexes
src/p_setup.c:48
__P_LOCAL__
src/p_local.h:4
P_LookForPlayers
src/p_enemy.c:306
pl_openptr
src/r_phase7.gas:354
pl_pl
src/r_phase7.gas:337
pl_stopfp
src/r_phase7.gas:350
pl_stopx
src/r_phase7.gas:342
pl_t1
src/r_phase7.gas:373
pl_t2
src/r_phase7.gas:377
pl_x
src/r_phase7.gas:340
pl_xloop
src/r_phase7.gas:381
P_MakeDivline
src/p_maputl.c:123
_PM_CheckPosition
src/p_move.gas:874
P_Move
src/p_enemy.c:105
P_MovePlayer
src/p_user.c:434
P_MovePsprites
src/p_pspr.c:841
_PM_PointInSubsector
src/p_move.gas:56
_PM_PointOnLineSide
src/p_move.gas:542
_PM_SetThingPosition
src/p_move.gas:629
_PM_UnsetThingPosition
src/p_move.gas:143
P_NewChaseDir
src/p_enemy.c:188
P_NoiseAlert
src/p_pspr.c:87
points
src/p_sight.gas:263
pop
src/p_base.gas:435
pos
src/decomp.gas:98
powertype_t
src/doomdef.h:322
P_PlayerInSpecialSector
src/p_spec.c:601
P_PlayerMobjThink
src/p_user.c:196
P_PlayerMove
src/p_user.c:27
P_PlayerThink
src/p_user.c:511
P_PlayerXYMovement
src/p_user.c:102
P_PlayerZMovement
src/p_user.c:138
P_PointOnDivlineSide
src/p_maputl.c:76
P_PointOnLineSide
src/p_maputl.c:37
P_RadiusAttack
src/p_map.c:348
P_Random
src/d_main.c:143
P_RecursiveSound
src/p_pspr.c:37
P_RemoveActiveCeiling
src/p_ceilng.c:177
P_RemoveActivePlat
src/p_plats.c:215
P_RemoveMobj
src/p_mobj.c:22
P_RemoveThinker
src/p_tick.c:73
P_RespawnSpecials
src/p_mobj.c:64
primitives
src/eeprom.gas:8
print
src/in_main.c:94
PrintHex
src/comnjag.c:97
PrintNumber
src/comnjag.c:78
prndindex
src/d_main.c:141
PROJECTION
src/r_local.h:13
P_RunMobjBase
src/p_tick.c:149
_P_RunMobjBase2
src/p_base.gas:254
P_RunMobjLate
src/p_tick.c:171
P_RunThinkers
src/p_tick.c:86
ps_128
src/music.gas:145
ps_channel
src/music.gas:162
_PS_CrossBSPNode
src/p_sight.gas:203
PS_CrossSubsector
src/p_sight.gas:219
ps_data
src/music.gas:141
P_SetMobjState
src/p_mobj.c:131
P_SetPsprite
src/p_pspr.c:112
P_SetThingPosition
src/p_maputl.c:237
P_SetupLevel
src/p_setup.c:556
P_SetupPsprites
src/p_pspr.c:814
ps_ffff
src/music.gas:150
P_ShootSpecialLine
src/p_spec.c:553
_P_SlideMove
src/p_slide.gas:135
P_SpawnBlood
src/p_mobj.c:454
P_SpawnDoorCloseIn30
src/p_doors.c:323
P_SpawnDoorRaiseIn5Mins
src/p_doors.c:344
P_SpawnGlowingLight
src/p_lights.c:244
P_SpawnLightFlash
src/p_lights.c:46
P_SpawnMapThing
src/p_mobj.c:313
P_SpawnMissile
src/p_mobj.c:498
P_SpawnMobj
src/p_mobj.c:188
P_SpawnPlayer
src/p_mobj.c:255
P_SpawnPlayerMissile
src/p_mobj.c:534
P_SpawnPuff
src/p_mobj.c:429
P_SpawnSpecials
src/p_spec.c:803
P_SpawnStrobeFlash
src/p_lights.c:102
pspdef_t
src/doomdef.h:265
PSPRITEXISCALE
src/r_local.h:17
PSPRITEXSCALE
src/r_local.h:15
PSPRITEYISCALE
src/r_local.h:18
PSPRITEYSCALE
src/r_local.h:16
psprnum_t
src/doomdef.h:258
_PS_SightCrossLine
src/p_sight.gas:60
ps_source
src/music.gas:160
ps_sourcefrac
src/music.gas:144
ps_sourcestep
src/music.gas:143
P_Start
src/p_tick.c:481
P_StartButton
src/p_switch.c:60
pstats
src/in_main.c:74
pstats_t
src/in_main.c:28
P_Stop
src/p_tick.c:493
psuh
src/r_phase6.gas:297
ps_vol
src/music.gas:147
P_Telefrag
src/p_telept.c:15
P_ThingHeightClip
src/p_change.c:40
P_Thrust
src/p_user.c:343
P_Ticker
src/p_tick.c:274
P_TouchSpecialThing
src/p_inter.c:391
P_TouchSpecialThing2
src/p_inter.c:260
ptr_output
src/decomp.gas:100
ptr_source
src/decomp.gas:103
P_TryMove
src/p_map.c:87
_P_TryMove2
src/p_move.gas:252
P_TryWalk
src/p_enemy.c:163
PU_CACHE
src/doomdef.h:508
PU_LEVEL
src/doomdef.h:504
PU_LEVSPEC
src/doomdef.h:505
PU_MUSIC
src/doomdef.h:503
P_UnsetThingPosition
src/p_maputl.c:194
P_UpdateSpecials
src/p_spec.c:649
PU_PURGELEVEL
src/doomdef.h:507
P_UseLines
src/p_map.c:231
P_UseSpecialLine
src/p_switch.c:142
push
src/p_base.gas:312
PU_SOUND
src/doomdef.h:502
PU_STATIC
src/doomdef.h:501
PutSerialChar
src/jagonly.c:1572
_P_XYMovement
src/p_base.gas:346