Variables starting with `s' in src
samplecount
src/doomdef.h:795
samples_per_midiclock
src/music.h:23
sbar
src/jagonly.c:37
sbartop
src/jagonly.c:38
sbf_mowdown
src/st_main.c:25
sbobj
src/st_main.c:32
scale
src/am_main.c:19
scalex
src/am_main.c:20
scaley
src/am_main.c:21
sc_dx
src/p_sight.gas:116
sc_dy
src/p_sight.gas:118
sc_lightmax
src/r_phase6.gas:194
sc_lightmin
src/r_phase6.gas:188
sc_line
src/p_sight.gas:82
sc_ndx
src/p_sight.gas:119
sc_ndy
src/p_sight.gas:115
sc_p1x
src/p_sight.gas:127
sc_p1y
src/p_sight.gas:129
sc_p2x
src/p_sight.gas:105
sc_p2y
src/p_sight.gas:107
sc_p3x
src/p_sight.gas:106
sc_p3y
src/p_sight.gas:108
sc_p4x
src/p_sight.gas:110
sc_p4y
src/p_sight.gas:112
scratch
src/dspbase.gas:125
scratch2
src/dspbase.gas:125
screens
src/am_main.c:308
screenshade
src/jagonly.c:34
sc_s1
src/p_sight.gas:144
sc_s2
src/p_sight.gas:176
sc_temp1
src/p_sight.gas:121
sc_temp2
src/p_sight.gas:181
secretvalue
src/in_main.c:81
sectors
src/p_setup.c:15
seglightlevel
src/r_phase6.gas:171
segs
src/p_setup.c:12
sfxchannels
src/s_sound.c:7
sfxsample
src/s_sound.c:21
sfx_start
src/s_sound.c:219
sfxtime
src/sound.h:79
sfxvolume
src/doomdef.h:790
S_GT
src/p_base.gas:122
shadepixel
src/jagonly.c:751
sharq
src/p_sight.gas:273
shlq
src/r_phase7.gas:398
shooter
src/p_map.c:383
shootline
src/p_map.c:395
shootmobj
src/p_map.c:396
shootslope
src/p_map.c:397
shoottics
src/p_map.c:404
shootx
src/p_map.c:398
shooty
src/p_map.c:398
shootz
src/p_map.c:398
showAllLines
src/am_main.c:47
showAllThings
src/am_main.c:46
shrq
src/decomp.gas:72
side
src/p_sight.gas:287
side2
src/p_sight.gas:356
sides
src/p_setup.c:27
sightcounts
src/p_map.c:370
sighttics
src/p_tick.c:4
sk_medium
src/d_main.c:530
skytexture
src/doomdef.h:439
skytexturep
src/g_game.c:42
slider
src/o_main.c:62
slidething
src/p_user.c:20
slidex
src/p_user.c:21
slidey
src/p_user.c:21
slot
src/p_base.gas:751
sloted
src/r_phase7.gas:378
S_LT
src/p_base.gas:392
S_music
src/sounds.c:21
S_NULL
src/p_pspr.c:224
snums
src/in_main.c:87
soundbuffer
src/soundst.h:63
soundstarttics
src/s_sound.c:19
soundtarget
src/p_pspr.c:33
soundtics
src/r_main.c:243
sp
src/init.s:147
spclFaceType
src/st_main.c:27
specialline
src/p_local.h:191
spincount
src/doomdef.h:732
spriteframes
src/sprinfo.c:354
spritelump
src/r_local.h:153
sprites
src/r_local.h:170
sprnames
src/info.c:15
sr
src/init.s:257
S_RTORCHSHRT
src/info.c:485
S_sfx
src/sounds.h:103
startchannel
src/sound.h:70
startmap
src/d_main.c:531
startskill
src/doomdef.h:592
starttime
src/sound.h:72
starttype
src/doomdef.h:594
states
src/info.h:544
statsdrawn
src/in_main.c:78
status
src/f_main.c:131
stbar
src/st_main.c:6
stopobj
src/jagonly.c:48
stopok
src/r_phase6.gas:412
stopx
src/r_phase8.gas:154
stores
src/p_base.gas:252
subq
src/decomp.gas:80
subsector
src/p_base.gas:131
subsectors
src/p_base.gas:131
sw_combined
src/sfx.gas:122
sw_dest
src/music.gas:81
sw_end
src/r_phase1.gas:162
switchlist
src/p_switch.c:19
sw_mask
src/sfx.gas:115
_S_WriteOutSamples
src/sfx.gas:71
sw_rw
src/r_phase1.gas:155
sw_sample
src/music.gas:86
sw_samples
src/sfx.gas:95
sw_start
src/r_phase1.gas:135
sw_zero
src/music.gas:88